The second dev server update is now live.
The dev server war thunder 2021 is a change that has been made to the game War Thunder. The dev server has been updated from 2.8.0.20 to 2.8.0.24, and this update includes many changes such as new maps and vehicles
The previous one may be found here: https://www.reddit.com/r/Warthunder/comments/pfzv72/270223 28019 changes first dev server part 12/
The following one is here: https://www.reddit.com/r/Warthunder/comments/pgqnvt/28020 28024 changes second dev server part 2/
Changes from 2.8.0.20 to 2.8.0.24 (second dev server) Part 1:
- Vehicles that are new:
- (PF-5) Hoquiam (US)
- Tier V
- 4.0
- after the LCS(L)(3)-1
- RP 380.000
- SL 990.000
- 8290 / 42.560 SL stock rep cost
- 2300 GE talisman
- Verdun (L93) is a city in France (UK)
- Tier I
- 3.3
- premium of 250 GE
- 140 / 210 SL SL SL SL SL SL SL SL SL SL SL
- (PF-5) Hoquiam (US)
- F-4EJ, Tu-1 Kai is no longer a mystery.
- Tier IV III Fairmile H LCS(L)(2)
- In the tech tree, Fairmile D 601 and Fairmile H LCS(L)(2) have been switched.
- In the tech-tree, Tdgb m/40 (lvakan m/36) and Pbv 301 have been switched.
- The ship supportPlane modification (which would have enabled planes to be launched from ships) has been deleted.
- The criteria for unlocking each tier have changed:
- Tier III – 4 – 5 – – – – – – – – –
- Tier IV – 4 – 3 – 4 – 3 – 4 – 3 – 4 – 3
- Changes to the Statcard and X-Ray:
- On the new aircraft’s statcards, every value has been altered.
- F-8E – engine model: Allison TF-41-A-1 → Pratt & Whitney J57-P-20
- F-8E (FN) – engine model: Allison TF-41-A-1 → Pratt & Whitney J57-P-20A
- YAH-64:
- T700-GE-401C (General Electric T700-GE-700) (General Electric T700-GE-700) (General Electric T700-GE-700) (General Electric T700-GE-700) (General Electric T700-
- 208 108 kg engine weight
- The picture has been changed to a colored one.
- Rolls-Royce Merlin-68A and Merlin-57A engines are used in the Shackleton MR. Mk. II.
- Tu-1 – Shvetsov M-82FN – Klimov M-43V – Shvetsov M-82FN – Klimov M-43V – Shvetsov M-82FN – Kli
- C13 (90/38): C13 (90/38): C13 (90/38): C13 (90/38): C13 (90/38):
- Thickness of turret armour – 0 / 0 / 0 mm to 8 / 8 / 8 mm
- hull armour thickness – 33 / 15 / 15 mm 50 / 38 / 38 mm hull armour thickness – 33 / 15 / 15 mm hull armour thickness – 33 / 15 / 15 mm
- The picture has been changed to a colored one.
- Pbv 301 hull armour thickness: 50 / 15 / 8 mm 20 / 8 / 8 mm Pbv 301 hull armour thickness: 50 / 15 / 8 mm Pbv 301 hull armour thickness: 50 / 15 / 8 mm
- Type 74 (C), Type 87 RCV — the picture has been modified to a colored version.
- Shenyang Liming WP-6a Shenyang Liming WP-6a Shenyang Liming WP-6a Shenyang Liming WP-6a Shenyang Liming WP-6a Shenyang Liming WP-6a Shenyang Lim
- Parizhskaya Kommuna has a displacement of 26.900 30.395 tons.
- Norfolk (78) – citadel armour thickness: 25 / 89 / 35 mm / 25 / 25 / 35 mm / 25 / 25 / 35 mm / 25 / 25 / 35 mm / 25 / 25 / 35 mm / 25
- Ybari – citadel armour thickness: 0 / 38 / 25 mm Ybari – citadel armour thickness: 0 / 38 / 25 mm Ybari – citadel armour thickness: 0 / 38 / 25 mm
- Gabbiano (GB) — the flag of the Kingdom of Italy is currently flying.
- Changes to BR:
- AB: 5.7 5.3 Shackleton MR. Mk. II
- 6.0 – 5.7 Tu-1
- J 35A – 9.7 x 10.0
- 10.0 – 10.3 YAH-64
- 10.3 – 10.0 A-5C
- 11.0 – 10.7 Mi-28N
- Pbv 301 – 3.0 2.3 Pbv 301 – 3.0 2.3 Pbv 301 – 3.0 2.3
- 7.0 6.7 – C13 (90/38)
- 2S25 – 9.7 – 9.3 – 9.3 – 9.3 – 9.3 – 9.3 –
- LCS(L)(2) Fairmile H – 2.7 2.3
- Changes in the economy:
- GR. 1 Jaguar:
- 1920 / 8200 / 8930 SL – 2200 / 8200 / 10.250 SL – 2200 / 8200 / 10.250 SL – 2200 / 8200 / 10.250 SL – 2200 / 8200 / 10.
- Tier I mod prices – increased rep cost coefficient, decreased RP, SL, and GE
- Tier II mod prices have risen since the rep cost coefficient has increased and the GE has increased.
- Tier III mod prices have risen since the rep cost coefficient has increased and the GE has grown.
- Tier IV mod prices have risen since the rep cost coefficient has increased and the GE has grown.
- F-4EJ:
- Tier I mod prices have been reduced, but GE has been raised.
- Tier II mod prices have been reduced — RP has been reduced and GE has been reduced.
- Tier III mod prices have been reduced — RP has been reduced, SL has been raised, and GE has been increased.
- Tier IV mod prices have been reduced — RP has been reduced and GE has been reduced.
- Kai, F-4EJ:
- Tier I mod prices have risen, but GE has decreased.
- Tier II mod prices have risen, but GE has decreased.
- Tier III mod prices have risen, but GE has decreased.
- Tier IV mod prices – RP, SL, and GE have all risen.
- Phantom (everything):
- GE raised the cost of Tier I mods.
- GE raised the cost of Tier II mods.
- GE raised the cost of Tier III mods.
- Tier IV mod prices have been reduced — RP, SL, and GE have all been reduced.
- Mk. II Shackleton Shackleton Shackleton Shackleton Shackleton Shackleton Shackleton Shackleton S
- The cost of repairing an AB stock is 3500-3990 SL.
- a crew of seven – a tenth of a tenth of a
- JA 37C:
- SL – 1710 / 4490 / 15.330 SL – 1970 / 5150 / 17.600 SL – 5150 / 17.600 SL – 5150 / 17.600 SL – 5150 / 17.600 SL – 5150
- Tier I mod prices – increased rep cost coefficient, decreased RP, SL, and GE
- Tier II mod prices have risen since the rep cost coefficient has increased and the GE has increased.
- Tier III mod prices have risen since the rep cost coefficient has increased and the GE has grown.
- Tier IV mod prices have risen since the rep cost coefficient has increased and the GE has grown.
- Tu-1:
- GE 6090 4880
- Cost of stock repair – 2020 SL 1770
- 1.78 1.72 RP multiplier
- 1.98 / 3.94 / 7 / 1.95 / 3.88 / 7 / 1.95 / 3.88 / 7 / 1.95 / 3.88 / 7 / 1.95 / 3.88 / 7 / 1.95 /
- Il-28Sh – burst mass in one second with gunpods: 28.28 25.73 kg/s
- BV 138C-1: BV 138C-1 is a BV 138C
- GE reduced the cost of Tier I mods.
- Tier II mod prices – RP, SL, and GE have all risen.
- GE reduced the cost of Tier IV mods.
- MiG-21PFM, MiG-21MF, MiG-21SMT, MiG-21bis, MiG-23M – burst mass in one second: 11.18 9.91 kg/s
- MiG-27M:
- spawn cost multiplier: 1.5 1.25 for Kh-29T loadout
- With gunpods, one-second burst mass is 54.72 52.17 kg/s.
- Yak-38 (all), Ka-29, Ka-50, Ka-52, Mi-24 (all, except A), Mi-28N, Mi-35M: Yak-38 (all), Ka-29, Ka-50, Ka-52, Mi-24 (all, except A), Mi-28N, Mi-35M:
- mass of a one-second burst – 22.36 19.81 kg/s
- With gunpods, one-second burst mass is 44.71 39.62 kg/s.
- YAH-64:
- The cost of repairing an AB stock is $5100 compared to $4900 for an SL stock.
- Multiplier AB SL – 1.6 1.51
- 2S25:
- SL stock repair cost: 1830 SL stock repair cost: 1520 SB stock repair cost: 1520 SB stock repair cost: 1520 SB stock repair cost:
- 2.11 1.96 SB SL multiplier
- C13 (90/38):
- SL repair cost – 2390 / 7920 SL repair cost – 2760 / 9820 SL repair cost – 2390 / 7920 SL repair cost – 2760 / 9820
- 0.91 / 1.4 / 1.74 0.98 / 1.4 / 1.84 SL multipliers
- Pbv 301:
- 7900 RP/14.000 RP/14.000 RP/14.000 RP/14.000 RP/14.000
- 55.000 SL SL SL SL SL SL SL SL SL SL
- 670 / 600 / 950 SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL
- 1.3 x 1.12 RP multiplier
- 0.49 / 0.66 / 0.76 SL multipliers – 0.27 / 0.36 / 0.42
- Modification expenses have been reduced.
- Swingfire:
- Tier I mod prices have been reduced — RP, SL, and GE have all been reduced.
- Tier IV mod prices – RP, SL, and GE have all risen.
- INVD – Tier IV NVD – Tier IV NVD – Tier IV NVD – Tier
- RCV Type 87:
- 4290 / 4800 / 3720 SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL
- Tier I mod prices have risen since the rep cost coefficient has increased and the GE has increased.
- Tier II mod prices – increased rep cost coefficient, decreased RP, SL, and GE
- Tier III mod prices have risen since the rep cost coefficient has increased and the GE has grown.
- Tier IV mod prices have risen since the rep cost coefficient has increased and the GE has grown.
- Churchill (I 45) – three times he lost the capacity to spawn
- Montgomery (G 95): Montgomery (G 95): Montgomery (G 95): Montgomery
- 400 GE 250 GE 250 GE 250 GE 250 GE 250 GE 250
- presently hidden
- 160/210/310/430 SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL
- 0.75 x 1 RP multiplier
- 1.05 / 1.46 / 1.77 / 2.48 SL multipliers
- There is no longer a starting premium available.
- LCS(L)(2) Fairmile H:
- 61.000 RP 36.000 RP 61.000 RP 61.000 RP 61.000 RP 61.000 RP
- SL: 230.000 SL: 140.000
- 1960 / 2790 SL / 1180 / 1550 SL / SL / SL / SL / SL / SL / SL / SL /
- Multiplier RP – 1.6 1.48
- 1.38 / 1.88 / 1.06 / 1.53 SL multipliers
- Modification expenses have been reduced.
- Orla (number 41):
- GE GE GE GE GE GE GE GE GE GE GE
- 2260 / 2840 SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL
- 1.84 1.78 RP multiplier
- 2.31 2.22 RB SL multiplication
- Parizhskaya Kommuna (Parizhskaya Municipality):
- GE raised the cost of Tier I mods.
- GE raised the cost of Tier II mods.
- GE raised the cost of Tier III mods.
- Tier IV mod prices have been reduced — RP, SL, and GE have all been reduced.
- Vega (L 41) now has the potential to spawn three times.
- 5600 / 7320 SL Gabbiano (GB) – stock repair cost: 5590 / 7310
- GR. 1 Jaguar:
- Vehicles have been renamed:
- 2S6 ZPRK ZPRK 2S6 ZPRK 2S6 ZPRK 2S6 ZPRK 2S
- Vickers MBT Vickers Mk.1 Vickers Mk.2 Vickers Mk.3 Vickers Mk.4 Vickers M
- JA37C JA37C JA37C JA37C JA37C JA37C
- BV 138 C-1 BV 138 C-1 BV 138 C-1 BV 138 C-1 BV 138 C-1 BV 138 C
- 74 C 74 C 74 C 74 C 74 C 74 C 74 C 74 C (C)
- Type 74 E Type 74 Type 74 Type 74 Type 74 Type 74 Type 74 Type 74 (E)
- 74 F 74 F 74 F 74 F 74 F 74 F 74 F 74 F (F)
- 74 G 74 G 74 G 74 G 74 G 74 G 74 G 74 G (G)
- Tunnan J29A Tunnan J29A Tunnan Tunnan Tunnan Tunnan Tunnan Tunn
- Tunnan J29D Tunnan J29D Tunnan Tunnan Tunnan Tunnan Tunnan Tunn
- Tunnan J29F Tunnan J29F Tunnan Tunnan Tunnan Tunnan Tunnan Tunn
- Tunnan J/A29B Tunnan J/A29B Tunnan Tunnan Tunnan Tunnan Tunnan Tunn
- Heavy cruiser (Aoba) Light cruiser
- Vickers Mk.3 Vickers Battle Tank Mk.3 Vickers Mk.3 Vickers Mk.3 Vickers Mk.3 Vickers Mk.3 Vic
- 2S25 “Sprut-SD” 2S25
- Text files with new radars/sensors:
- L-140
- AN/APQ-83
- PS-46/A
- J/AWG-11
- J/AWG-12
- Radars and sensors have been renamed:
- Foot-N Fut-N Fut-N Fut-N Fut-N Fut-N Fut
- Sapphire-23D/TP-23 Sapphire-23D/TP-23 Sapphire-23D/TP-23 Sapphire-23D/TP-23 Sapphire-23D/TP-23 Sapphire
- Modifications made:
- Weapons have been renamed:
- 9M120M, 9M120-1, 9M120-2, 9M120-3, 9M120-4, 9M
- L7A1 105 mm Royal Ordnance L7A1 105 mm Royal Ordnance L7A1
- New texts include:
- Attention! It takes a lot of resources to show visual effects at their highest quality. In order to play the game, you’ll need a lot of visual memory (at least 4 GB) and a lot of graphics card capability (preferably more than 150 frames per second).
- Changes to the text:
- Beyond/within visual range radar/IRST combat Radar/IRST beyond/within visual range radar/IRST beyond/within visual range radar/IRST beyond/within visual range radar/IRST beyond/within visual range radar/IRST beyond/with
- The quality of SSAO (Screen Space Ambient Occlusion) has a major impact on performance. The higher the quality, the higher the level of performance needed. If the value is zero, SSAA is turned off. Setting this option at a rate higher than step one is not advised. → The quality of SSAO (Screen Space Ambient Occlusion) has a major impact on performance. The higher the quality, the higher the level of performance needed. If the value is zero, SSAO is turned off. Setting this option at a rate higher than step one is not advised.
- GBUMBMBMBMBMBMBMBMBMBMBMBMBMBMBMBMBMBMBMB
- M 17 – repair time has been reduced.
- Repair time has increased for M 601, Fairmile H LCS(L)(2).
- APFSDS (everything):
- lines omitted:
- “stabilityThreshold”: 0.05, “stabilityCaliberToArmorThreshold”: 5.0, “stabilityReductionAfterRicochet”: 0.5, “stabilityReductionAfterPenetration”: 0.0, “stabilityReductionAfterRicochet”: 0.5, “stabilityReductionAfterPenetration”: 0.0, “stucking”: 0.7,”stuckingAngle”: 45.0,”stabilityRicochetModifier”: “mod1”:, “mod2”:, “stabilityRicochetModifier”: “mod1”:, “mod2”:, “stabilityRicochetModifier”: “mod1”:, “mod2”:, “st
- lines have been added:
- “precessionDamping”: 0.3, “ricochetAnglePrecessionFactor”: 5.0, “ricochetAngleOmegaFactor”: 0.5, “slopeToOmega”:, “angleLossStabilizationAfterRicochet”: 30.0, “angleLossStabilizationAfterRicochet”: 30.0, “angleLossStabilizationAfterRicochet” “penetrationReduction”: “pnt,” “pnt,” “pnt,” “pnt,” “pnt,” “pnt,” “pnt,” “pnt,” “pnt,” “pnt,” “pnt,” “pnt,” “pnt,” “pnt,” “pnt,” “pnt,” “pnt,” “pnt,” “pnt,” “pnt,” “
- lines omitted:
- Jaguar, A-26C, A-4B (all), The icons on the loadout screen for Yer-2-3 (ACh-30B), Yer-2-4 (ACh-30B), and Yer-2 (M-105) (MV-3) have changed.
- A-4E – bombs now have CCRP.
- The cockpit of the A-5C and F-8E has been added.
- The laser designator on the A-7D and F-5E has been removed.
- AB205, AH-1F, AH-1G, AH-1S (all), UH-1 (all) – “Ki” value in “RollPID” in the “Autopilot” section: 1 0.
- Cockpit light modifications on AH-1F, AH-1G, AH-1S (all), F-4EJ Kai, F-8E, F-8E (FN), Shackleton MR. Mk. II.
- AH-1S (early) — an AN/APR-39 RWR was installed.
- Stingers and Starstreaks no longer appear when they shouldn’t on the AH-64D (all), Apache AH. Mk. 1 aircraft.
https://github.com/gszabi99/War-Thunder-Datamine/compare/2.8.0.20..2.8.0.24/raw-changes
The version shown in the launcher / client is often inaccurate, since it ignores “hidden” updates that are downloaded in the background.
2.8.0.31 is the current development version.
2.7.0.233 is the current live version.
The following one is here: https://www.reddit.com/r/Warthunder/comments/pgqnvt/28020 28024 changes second dev server part 2/
Original source: link
-
Changes from 2.7.0.223 to 2.8.0.19 (initial dev server) Part 10
The previous one may be found here https://www.reddit.com/r/Warthunder/comments/pfzptt/270223 28019 changes first dev server part 9/. The following one is here: https://www.reddit.com/r/Warthunder/comments/pfzu4o/270223 28019 changes first dev server part 11/ 2.8.0.19 2.7.0.223 2.7.0.223 2.7.0.223 2.7.0.223 2.7.0.223 2.7 (first dev server) Part ten: Type 75: weight at conclusion of booster burn – 43 30 kg dispersion – 0.3 1.5 axial force coefficient – 1.5 0.95 booster force – 34.597 29.000 N booster burn duration – 0.87…
-
Changes from 2.7.0.223 to 2.8.0.19 (initial dev server) Part 12
2.7.0.223 2.8.0.19 changes https://www.reddit.com/r/Warthunder/comments/pfzu4o/270223 28019 changes first dev server part 11/ (first dev server) 12th Part: 3M7: weight at conclusion of booster burn – 29.07 48.5 kg length – 0.68 1.25 m axial force coefficient – 0.1 1.8 N booster force – 1200 23.700 N booster burn duration – 15 0.4 sec new…
-
Changes from 2.5.0.4 dev to 2.5.0.9 dev
The previous one may be seen at https://www.reddit.com/r/Warthunder/comments/m16vrx/24031 dev 2504 dev changes/. Changes between 2.5.0.4 and 2.5.0.8 development versions: Weapon lock has a new hotkey text (air-to-ground) Option texts have been updated: a set of countermeasures Periods of countermeasures Periods of countermeasures Virtual Reality (VR) Mode Changes to the text: belt of all-purpose countermeasures belt of all-purpose countermeasures belt of all-purpose countermeasures belt of all-purpose countermeasures belt of all Flares only Flares only Flares only Flares only Flares only Flares only Flares Priority for chaff Mixed FN HMP400 LCC countermeasures are a new upgrade. (BO 105…)
For the game War Thunder, post “2.8.0.20 2.8.0.24 modifications (second dev server) Part 1.”
2021’s Top 35 New PC Games
Are you looking for PC games to play? Here are all of the new PC games to keep an eye on in 2021.
20 Best New PS4 Games in 2021
The pace of PlayStation 4 game releases isn’t going to slow down in 2021. Here’s everything to look forward to in the coming months.
The war thunder red skies dev server 2 is a change to the game that has been released on April 24th. This article will cover the changes that were made in this update.
Related Tags
- war thunder dev server status
- war thunder dev server launcher
- war thunder dev server download
- war thunder dev server schedule 2020
- war thunder dev server direct hit

