In a recent post, I talked about the Genshin Impact version 2.4 dungeon clear and how to defeat Floor 11 of the Spiral Abyss. This time around, I want to talk about some tips and tricks for beating this tough boss fight. The strategies in this video are so effective that it’s guaranteed you’ll beat floor 11 with no trouble at all!

Genshin Impact Version 2.4: How to clear Floor 11 of the Spiral Abyss – tips and tricks is a guide for how to get through floor 11 of the spiral abyss in Genshin Impact. Read more in detail here: genshin impact spiral abyss guide.

Genshin Impact Version 2.4: How to clear Floor 11 of the Spiral Abyss - tips and tricks

The Spiral Abyss’ Floor 11 has been reset, providing gamers with a fresh challenge. This is one of the toughest Floor 11s yet, and it’s comparable to a Floor 12. Without well-built characters, clearing some of the levels in time will be difficult, but there are still methods to improve your chances of winning.

Each Spiral Abyss update adds a new boost to aid you in your fights. The Blessing of the Abyssal Moon: Blade-Flourish Moon is the subject of this update. The following is the impact of this buff:

The DMG of the active character’s Normal, Charged, or Plunging Attacks is boosted by 5% for 8 seconds when the active character’s Normal, Charged, or Plunging Attacks strike opponents numerous times within 2 seconds. A maximum of 15 stacking is allowed. This effect may be activated once every 0.1 seconds and is removed when the character is knocked out or departs the field.

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To be honest, the boost isn’t very beneficial for most characters, however if you’re running Xiao or Yoimiya, you could appreciate it. At this point in the game’s life cycle, it’s strongly suggested that you include at least one 5-star experience in your Spiral Abyss adventure.

Thankfully, Floor 11’s Leyline Disorder is a pure boost rather than a detriment for us. The DMG of characters’ normal attacks will be increased by 50%. Instead of anything like Corrosion, it’s simply free damage, therefore take use of it with characters that utilize Normal Attack DMG.

Consider the following characters:

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On this level, the opponents are the main focus, with some very contentious monsters like the Specters and a large Thunder Manifestation. The Thunder Manifestation is a world boss with a lot of aerial mobility, making it difficult to defeat for grounded characters. Consider the following personalities to accompany you:

  • Yoimiya: Yoimiya is without a doubt the floor’s star. You’re in luck if you were a player who pulled Yoimiya but was dismayed when others called her weak. This level was tailor-made for her, making many of the problems obsolete. Her Pyro-infused Normal Attacks can wreak havoc on the Hydro Mimics on Floor 11-2-2, and her range makes dealing with the Thunder Manifestation a breeze.
  • Tartaglia: In his “Childe International” squad, which comprises of Tartaglia, Kazuha or Sucrose, Xiangling, or Bennett, Tartaglia has always been a top-meta character. This squad is also very cost-effective, since it only needs one 5-star player. He maintains his usability reign here, and you may use him on either your first or second team.
  • Freeze teams will be beneficial on this level, according to Ayaka and Ganyu. Ganyu, in particular, can dispatch the Specters on Floor 11-2-1 quickly.
  • Zhongli / Thoma: If you don’t have Yoimiya to deal with the Thunder Manifestation, you’ll have to battle with the Thunder Manifestation up up and personal. The monster uses a variety of perplexing and mysterious attacks that are tough to avoid. As a consequence, having a dedicated shielder with you will almost certainly rescue your run from a fallen player.

Floor 11: First Half of Chamber 1

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This chamber’s purpose is to protect the target’s health. Enemies that spawn will shoot straight for a Leyline in the map’s center, and you must beat them fast enough to keep your Leyline’s health above 60% for maximum completion.

This level isn’t too terrible if you don’t care about getting three stars in this room. Otherwise, you’ll have to rapidly fight the Ruin Cruisers and Destroyers. There are two waves of opponents. Two Ruin Cruisers are in the first wave, while two Ruin Destroyers are in the second.

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Attacking one of the Ruin Cruisers at a time is the best approach to deal with this initial wave. When you assault one, the enemy’s aggro will be drawn to your character, causing them to overlook the Leyline in the middle. You may take the following position:

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As a result, the Ruin Cruiser will do a U-turn and enter the second Ruin Cruiser. Because they will naturally clump together, you will be able to perform AoE damage and kill both of these foes at the same time. The Ruin Destroyers will now appear. Go to the nearest Ruin Destroyer right away. If you’re fortunate, the second one will teleport to you despite the Leyline in the middle.

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Floor 11: Second Half of Chamber 1

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The floor is simple to navigate, with few challenging adversary patterns. Simply deliver as much harm as possible as quickly as possible. You may fling yourself at the adversaries to divert their attention away from the Leyline in the middle, but they are simple foes.

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Yoimiya’s utility is shown again again on this level, as she can simply eliminate the Electro shields present from a safe distance.

Floor 11: First Half of Chamber 2

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The Specters have arrived. And these aren’t your typical Specters from the overworld. This round, we’ll face some unusual Electro and Pyro Specters. Slimes are added to the mix. The good news is that we only have 5 minutes to complete this level to its full potential. We’re free to take our time here.

Because all of these monsters are immune to their respective components, there will be a lot of damage immunity on this level. Pyro users are still effective against Electro foes, but we’ll need something else to cope with the Pyro specters.

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We have no trouble utilizing Tartaglia’s normal strikes to just brute force these adversaries to death since we only have five minutes. You should be able to battle these Specters fast even if you don’t employ his Elemental Skill. With the range your Tartaglia offers, you won’t have to cope with their annoying attack patterns.

If Tartaglia isn’t available, any constructed Bow character will suffice. Especially since the Normal Attack DMG on this level has been boosted.

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Two waves of Slimes and Specters will spawn at the same time after you kill the first wave of Slimes and Specters. As shown above, immediately hide behind one of the spawning. The other wave on the other end will teleport to you automatically, which should save you some time.

Second Half of Chamber 2 on Floor 11

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Chamber 2’s second half is made up entirely of Hydro Mimics. Yoimiya’s value is shown again again here, as she can automatically aim for these difficult-to-hit foes. They do, however, strike forcefully. Because Thoma’s shields weren’t cutting it in my run, I had to switch to Zhongli.

The third wave of Hydro Mimics is the most important item to notice on this level. Two crab Hydro Mimics and two duck Hydro Mimics are born… They’re all going to detonate. They’ll generate a minefield of bubbles that will burst and do incredible damage if you beat them all at once. Keep it in mind.

Floor 11: First Half of Chamber 3

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This chamber is rather simple, with just three opponents. Mirror Maiden and the two Kairagi. If you need a refresher, the two adversaries above must be destroyed at or around the same moment, otherwise the other will regain HP. Using a grouper like Sucrose or Kazuha may help ensure that the foes don’t go too far apart from one another. (I like to go for the Mirror Maiden right away.) The Kairagi, in my experience, automatically form groups.)

Floor 11: Second Half of Chamber 3

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…Great.

Most gamers will be curious as to why miHoYo placed this enormous World Boss in the Spiral Abyss. It’s a puzzle, but we don’t have time to solve it. If you don’t have a shielder, you’ll have to cope with this Thunder Manifestation’s bizarre assault patterns. (You can’t be too lazy even if you have a shielder.)

The monster may fire these projectiles, which will then fire waves of electro energy, which might harm you. It’s fairly simple: simply avoid the missiles while firing down the Thunder Manifestation. If you don’t have Yoimiya, you’ll have to get up close and personal.

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Take a look at this device that looks like a saw. While it seems to be a difficult task, all you have to do is run through one of the Electro-walls as it closes in on you. You’ll be able to phase right through it without being hurt.

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The Thunder Manifestation may sometimes whirl towards you. This just necessitates a quick response time. If you can, avoid it.

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This is one of the most difficult assaults to avoid. A purple circle will focus on you, and when a certain amount of time has passed, a big lightning bolt will hit and track you. You can outrun the lightning bolt if you respond quickly to the circle and sprint away from it. You won’t be able to outrun it if you don’t.

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The Thunder Manifestation will charge up spheres of Electro energy throughout this assault. These will then fire out as projectiles towards you, so be ready to avoid them if required.

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Memorizing these attack patterns will tremendously assist you in completing your Spiral Abyss run. If it wasn’t evident, Yoimiya is excellent in this situation, since you may attack this monster as it travels through the air. But it’s also achievable with a solid team. The most difficult part is dealing with the boss’s overpowering strikes, not the way it soars into the air.

After clearing Floor 11, you’ll be ready for the game’s most difficult challenge: Floor 12.

Watch This Video-

The “floor 11 spiral abyss reddit” is a location in Genshin Impact Version 2.4 of the game. This article will provide tips and tricks on how to clear Floor 11 of the Spiral Abyss.

Frequently Asked Questions

How do you beat the abyss floor 11 Chamber 2?

A: The best way to beat the abyss floor 11 Chamber 2 is by either dodging or running straight through. Another tactic would be to use a weapon and slash both of your controllers in alternating directions until you are on one side of the room then run for it!

How do you beat the abyss Herald floor 11?

A: You must use the map to find a way out. There are several paths, so you should be able to exit without issue.

How do you beat spiral abyss easily?

A: You simply need to avoid the orbs and head straight for the finish line.

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